Filesystem/code/red-pro2.rpx: Difference between revisions

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==Contents==
==Contents==
Binary [https://en.wikipedia.org/wiki/Executable_and_Linkable_Format ELF] file of Nintendo's custom type for the Wii U: [https://wiiubrew.org/wiki/RPL RPL].
Binary file.

In addition to the game's code, the RPL format also attaches some Wii U specific metadata to the ELF file under an <code>RPL_FILEINFO</code> section.


==Tools==
==Tools==
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*[[CEMU]] (Read-only)
*[[CEMU]] (Read-only)
*[https://github.com/aboood40091/CafeLoader-Project-Compiler CafeLoader Project Compiler]
*[https://github.com/aboood40091/CafeLoader-Project-Compiler CafeLoader Project Compiler]
*[https://github.com/0CBH0/wiiurpxtool/releases wiiurpxtool]
*[https://github.com/0CBH0/wiiurpxtool/releases wiiurpxtool]<hr>

<br>
<hr>
<references />
<references />
[[Category:Filesystem]]
[[Category:Filesystem]]

Revision as of 10:15, 16 October 2022


This page documents the ./code/red-pro2.rpx file in the NSMBU filesystem. This file is from the 1.3 Update[1], however it has a 1.0 Update version which is overwritten by this one when the update is applied.

Purpose

This file contains all of the game's compiled code for the Wii U.

Contents

Binary ELF file of Nintendo's custom type for the Wii U: RPL.

In addition to the game's code, the RPL format also attaches some Wii U specific metadata to the ELF file under an RPL_FILEINFO section.

Tools

The tools below are capable of interacting with this file:

  1. This update adds the NSLU files into the game, making the filesystem nearly identical to the one from the NSMBU+NSLU pack.