Background Files

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Revision as of 20:56, 13 October 2021 by Flizl (talk | contribs) (→‎BFRES)
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Most background related files are located in the distant_view folder.

Filesystem

The main file is a .szs, which is a Yaz0 compressed SARC file, and it can contain the following files:

OPT

The .opt determines which particle and sound effects are applied to the background.

BAGLDoF

The .bagldof determines to what extent a distant objects within the background should be blurred.

BAGLEnv

The .baglenv applies a fog effect to the background, allowing for distant objects to be colored differently from close objects within the background.

SHARC

The .sharc is a shaders archive.

SHARCFB

The .sharcfb is a shaders archive.

BFRES

The .bfres may contain up to 3 relevant folders:

  • A Models folder, which contains the model(s) for the background in BFMDL format.
  • A Textures folder, which contains the texture(s) for the background in BFTEX format.
  • An Animations folder, which may contain up to 4 other relevant folders for Skeletal Animations (BFSKA), Texture SRT Animations, Texture Pattern Animations (BFTXP) and Color Animations.

Camera

The .camera determines the background's offset and scroll speed.