Information for "Models/Importing Custom Models for Vanilla Sprites"

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Display titleModels/Importing Custom Models for Vanilla Sprites
Default sort keyModels/Importing Custom Models for Vanilla Sprites
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Page ID809
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Page creatorTechmuse8 (talk | contribs)
Date of page creation01:00, 7 November 2022
Latest editorJhmaster2000 (talk | contribs)
Date of latest edit10:39, 3 September 2023
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This tutorial will show you how to replace actor models in NSMBU. For replacing other kinds of models. See <here>. DISCLAIMER: This guide will mainly be using Blender as it is the most accessible due to it being freely available. You should also have basic knowledge about Blender in general before diving into this tutorial. The general process should also apply to other 3D modeling programs such as 3DS Max and Maya. This tutorial for now does not cover custom animations. Let’s get started!
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