File Formats: Difference between revisions
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|+ File formats used across the |
|+ File formats used across the filesystems of NSMBU and NSLU |
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! File Format !! Known Extensions !! Magic Bytes !! Description |
! File Format !! Known Extensions !! Magic Bytes !! Description |
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| ARC || .arc || 78 9C || Archive Format |
| ARC || .arc || 78 9C || Archive Format |
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| BIN || .bin || - || Multiple Generic/Unknown Binary Data Formats |
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Revision as of 20:10, 27 January 2021
File Format | Known Extensions | Magic Bytes | Description |
---|---|---|---|
ELF | .elf / .rpx | 7F 45 4C 46 | The entire game's code, compiled to be ran by the Wii U |
SARC | .sarc / .bfma | 53 41 52 43 | Archive Format |
FRES | .bfres | 46 52 45 53 | Binary Wii U Model Format |
YAZ0 | .szs / .yaz / .yaz0 | 59 61 7A 30 | Compression Format |
FLAN | .bflan | 46 4C 41 4E | Binary Wii U Layout Animation Format |
FLYT | .bflyt | 46 4C 59 54 | Binary Wii U Layout Format |
BFLIM | .bflim | - | Binary Wii U Layout Image Format |
GFX2 | .gtx / .gsh | 47 66 78 32 | Image/Shader Format (?) |
RPRH | .dat | 52 50 52 48 | Replay or Save Data |
FFNT | .bffnt | 46 46 4E 54 | Binary Wii U Font Format |
MsgStdBn | .msbt | 4D 73 67 53 74 64 42 6E | Text Archive Format |
MsgPrjBn | .msbp | 4D 73 67 50 72 6A 42 6E | Text Data Format (?) |
FWAV | .bfwav | 46 57 41 56 | Binary Wii U Wave Audio Format |
FSAR | .bfsar | 46 53 41 52 | Binary Wii U Sound Archive Format |
EXBIN | .exbin | 00 00 0B B8 00 00 03 E8 | (?) |
PARAM | .param | - | (?) |
SPBD | .ptcl | 53 50 42 44 | Particle Data Format |
BAHS | .sharcfb | 42 41 48 53 | (?) |
ENVSET | .envset | 30 2F 2F 3C | Plaintext Format |
OPT | .opt | - | (?) |
AAHS | .sharc | 41 41 48 53 | (?) |
AAMP | .bagldof / .baglenv / .bagllmap | 41 41 4D 50 | (?) |
CAMERA | .camera | - | (?) |
BTSND | .btsnd | - | Boot Sound (?) |
ARC | .arc | 78 9C | Archive Format |
BIN | .bin | - | Multiple Generic/Unknown Binary Data Formats |