Creating a Custom Title Screen: Difference between revisions
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m (Cleaned up some stuff + optimizations) |
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===Requirements=== |
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'''Tools Required:''' |
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*[https://zenith.miraheze.org/ |
* [https://zenith.miraheze.org/wiki/Dumping_Wii_U_Games New Super Mario Bros. U Game Dump] |
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* [[Miyamoto Level Editor]] |
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* [https://zenith.miraheze.org/wiki/Switch_Toolbox Switch Toolbox] |
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* [[Switch Toolbox]] |
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Of course, make sure you have a NSMBU rom obtained from your Wii U console. A guide to dumping games can be found [https://zenith.miraheze.org/wiki/Dumping_Wii_U_Games here]. |
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You should now see these files |
You should now see these files: |
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Next, open Title.szs with [ |
Next, open <code>Title.szs</code> with [[Switch Toolbox]]. |
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Now locate |
Now locate this file inside of the szs, which is located at <code>lyt_root/timg/wiiMario_Title_logo_00^l.bflim</code> |
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Now open this |
Now open this BFLIM by double clicking it in '''Switch Toolbox'''. |
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A new window will pop up. |
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[[File:replace.png| |
[[File:replace.png|400px]] |
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Select your custom logo, and press '''Open''', and don't forget to save when you're done. |
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[[Category:Guides]] |
[[Category:Guides]] |
Revision as of 00:42, 7 February 2021
Requirements
Importing a custom logo
First you will need to locate the Title.szs
file which contains the title screen asset. This file can be found at: content/common/layout.
.
You should now see these files:
Next, open Title.szs
with Switch Toolbox.
Now locate this file inside of the szs, which is located at lyt_root/timg/wiiMario_Title_logo_00^l.bflim
Now open this BFLIM by double clicking it in Switch Toolbox.
A new window will pop up.
Now in the BFLIM editor, click "File" -> "Replace".
Select your custom logo, and press Open, and don't forget to save when you're done.