Creating a Custom Title Screen: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
No edit summary |
mNo edit summary |
||
Line 3: | Line 3: | ||
* [https://zenith.miraheze.org/wiki/Switch_Toolbox Switch Toolbox] |
* [https://zenith.miraheze.org/wiki/Switch_Toolbox Switch Toolbox] |
||
Of course, make sure you have a rom obtained from your Wii U console. A guide to dumping games can be found [https://zenith.miraheze.org/wiki/Dumping_Wii_U_Games here]. |
Of course, make sure you have a NSMBU rom obtained from your Wii U console. A guide to dumping games can be found [https://zenith.miraheze.org/wiki/Dumping_Wii_U_Games here]. |
||
==Importing a custom logo== |
==Importing a custom logo== |
||
First you're going to find the '''Common.szs''' file. (This contains the asset used for the the title screen logo) So go to this directory in your NSMBU rom: '''content/common/layout.'''. |
First you're going to find the '''Common.szs''' file. (This contains the asset used for the the title screen logo) So go to this directory in your NSMBU rom: '''content/common/layout.'''. |
Revision as of 09:33, 5 February 2021
Tools Required:
Of course, make sure you have a NSMBU rom obtained from your Wii U console. A guide to dumping games can be found here.
Importing a custom logo
First you're going to find the Common.szs file. (This contains the asset used for the the title screen logo) So go to this directory in your NSMBU rom: content/common/layout..
You should now see these files
Next, open Common.szs with Switch Toolbox.