Background Files

Most background related files are located in the  folder.

Filesystem
The main file is a, which is a Yaz0 compressed SARC file, and it can contain the following subfiles:

OPT
The  determines which particle and sound effects are applied to the background.

BAGLDoF
The  determines to what extent a distant objects within the background should be blurred.

BAGLEnv
The  applies a fog effect to the background, allowing for distant objects to be colored differently from close objects within the background.

SHARC
The  is a shaders archive.

SHARCFB
The  is a shaders archive.

BFRES
The  may contain up to 3 relevant folders :
 * A Models folder, which contains the model(s) for the background in BFMDL format.
 * A Textures folder, which contains the texture(s) for the background in BFTEX format.
 * An Animations folder, which may contain up to 4 other relevant folders for Skeletal Animations (BFSKA), Texture SRT Animations, Texture Pattern Animations (BFTXP) and Color Animations.

Camera
The  determines the background's offset and scroll speed.